In DRAG ME DOWN, you start as a powerful hero, fast, strong, and agile. But to keep up with the ever-increasing challenges, you turn to performance-enhancing substances. At first, they make you unstoppable—jumping higher, running faster, hitting harder. But every dose has a cost. With each use, your natural abilities deteriorate, leaving you weaker, slower, and more dependent on the very thing that's destroying you.

Updated 25 days ago
Published 26 days ago
StatusPrototype
PlatformsHTML5
Authorsreudy14, Onpelech, Amaters
GenrePlatformer
Made withGodot

Comments

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Super cool concept! It's a bit difficult though.

10/10